Number | Type | Status |
---|---|---|
202 | mutable | in force |
One turn consists of two parts in this order: (1) proposing one rule-change and having it voted on, and (2) adding to the player's points the result of subtracting 291 from the ordinal number of their proposal and multiplying the result by the fraction of favourable votes it receives, rounded to the nearest integer. (This yields a number between 0 and 10 for the first player, with the upper limit increasing by one each turn; more points are awarded for more popular proposals.)
Anyone is welcome to add their views on a rule in the commentary section and a signature. Use a separator at the end.
I went with the rule that is suggested on the nomic definition for mail or computer play. However, we do have a dice bot if need be, so let me know if you prefer more of an element of randomness. And if we ever require dice rolls we can generate them on the fedi.
— modulux 2024-03-18T16:12
Fixed the text of the rule to make it clear that the 2nd part of the turn involves adding that result (subtracting 291 from the rule number and multiplying times the fraction of supports) to the total points that player whose turn it is already has.
Thanks to Sukil for the correction.
— modulux 2024-03-18T17:31